1-Week Course
Game Jam Week: Ship a Game in Five Days
12.14.26 - 12.18.26 1 weeks live & online, 20 hours in class
Spec it Monday, ship it Friday. Build and launch a real game in one week with AI agents doing the heavy lifting.
with Liz Howard
What You'll Learn
Five days, two live sessions a day, one shipped game. Monday you run an agentic development lifecycle built for games: spec the game, find the core loop, and get a graybox prototype playable. Tuesday is progression, economy and balance. Wednesday is visuals and sound, including making art and assets with AI generators. Thursday is monetization, your store page and distribution. Friday you ship, then everyone plays everyone's game at the launch party. Every day ends with a real person playing your game while you watch.
Prerequisites
Comfortable directing an AI coding agent (Claude Code, Cursor, Codex or similar). Agentic SDLC is the ideal warm-up.
How to spec a game an agent can build, how to find and protect the fun in a core loop, how to tune progression and an in-game economy, how to make consistent art, sound and game feel with AI tools (and what the stores require you to disclose), how to price and monetize a small game, how to build a store page that sells it, and how to actually publish: itch.io on Friday, with Steam, Apple and Google Play set up before the week starts.
Course Schedule
Day 1 AM: Spec the game, pick your platform
Monday, December 14 at 10:00 AM - 12:00 PM PSTDay 1 PM: The core loop, graybox prototype
Monday, December 14 at 2:00 PM - 4:00 PM PSTDay 2 AM: Progression, economy and balance
Tuesday, December 15 at 10:00 AM - 12:00 PM PSTDay 2 PM: Game architecture and playtest
Tuesday, December 15 at 2:00 PM - 4:00 PM PSTDay 3 AM: Visuals and AI-made art
Wednesday, December 16 at 10:00 AM - 12:00 PM PSTDay 3 PM: Sound and game feel
Wednesday, December 16 at 2:00 PM - 4:00 PM PSTDay 4 AM: Monetization
Thursday, December 17 at 10:00 AM - 12:00 PM PSTDay 4 PM: Store page and distribution
Thursday, December 17 at 2:00 PM - 4:00 PM PSTDay 5 AM: Polish, build, ship
Friday, December 18 at 10:00 AM - 12:00 PM PSTDay 5 PM: Launch party
Friday, December 18 at 2:00 PM - 4:00 PM PSTAll times shown in Pacific Time
Who Is This Course For
People who can steer an AI coding agent and want to ship a game
Join the Course
Pay what you can - accessible learning for all
The minimum is $375, it keeps out spam. Need a larger discount? Apply for a scholarship. We offer 100% scholarships, no one is turned away for lack of funds.
Suggested price • Pay what you can
Secure payment via Stripe
No sponsored scholarship seats are open in this class yet.
What each price funds for someone else:
- $750 (Pay What You Can) · funds 1 scholarship seat
Instructor
Frequently Asked Questions
How are classes delivered?
All classes are live and online via video call. Sessions are recorded so you can review them later if you miss one.
What does "pay what you can" mean?
We show a suggested price. The minimum is $375, which keeps out spam. If that's out of reach, apply for a scholarship, we offer 100% scholarships and no one is turned away for lack of funds.
Do I need prior experience?
People who can steer an AI coding agent and want to ship a game
What do I get when I enroll?
Live sessions with the instructor, access to course curriculum materials, community access via our Matrix chat server, and recordings of all sessions.
Want to schedule this course for your team?
Contact us: [email protected]