The
Multiverse
School

1-Week Course

Game Jam Week: Ship a Game in Five Days

12.14.26 - 12.18.26 1 weeks live & online, 20 hours in class

Spec it Monday, ship it Friday. Build and launch a real game in one week with AI agents doing the heavy lifting.

with Liz Howard

What You'll Learn

Five days, two live sessions a day, one shipped game. Monday you run an agentic development lifecycle built for games: spec the game, find the core loop, and get a graybox prototype playable. Tuesday is progression, economy and balance. Wednesday is visuals and sound, including making art and assets with AI generators. Thursday is monetization, your store page and distribution. Friday you ship, then everyone plays everyone's game at the launch party. Every day ends with a real person playing your game while you watch.

Prerequisites

Comfortable directing an AI coding agent (Claude Code, Cursor, Codex or similar). Agentic SDLC is the ideal warm-up.

How to spec a game an agent can build, how to find and protect the fun in a core loop, how to tune progression and an in-game economy, how to make consistent art, sound and game feel with AI tools (and what the stores require you to disclose), how to price and monetize a small game, how to build a store page that sells it, and how to actually publish: itch.io on Friday, with Steam, Apple and Google Play set up before the week starts.

Course Schedule

1Week
20Classroom Hours
Week 1

Day 1 AM: Spec the game, pick your platform

Monday, December 14 at 10:00 AM - 12:00 PM PST
2h
Week 1

Day 1 PM: The core loop, graybox prototype

Monday, December 14 at 2:00 PM - 4:00 PM PST
2h
Week 1

Day 2 AM: Progression, economy and balance

Tuesday, December 15 at 10:00 AM - 12:00 PM PST
2h
Week 1

Day 2 PM: Game architecture and playtest

Tuesday, December 15 at 2:00 PM - 4:00 PM PST
2h
Week 1

Day 3 AM: Visuals and AI-made art

Wednesday, December 16 at 10:00 AM - 12:00 PM PST
2h
Week 1

Day 3 PM: Sound and game feel

Wednesday, December 16 at 2:00 PM - 4:00 PM PST
2h
Week 1

Day 4 AM: Monetization

Thursday, December 17 at 10:00 AM - 12:00 PM PST
2h
Week 1

Day 4 PM: Store page and distribution

Thursday, December 17 at 2:00 PM - 4:00 PM PST
2h
Week 1

Day 5 AM: Polish, build, ship

Friday, December 18 at 10:00 AM - 12:00 PM PST
2h
Week 1

Day 5 PM: Launch party

Friday, December 18 at 2:00 PM - 4:00 PM PST
2h

All times shown in Pacific Time

Who Is This Course For

People who can steer an AI coding agent and want to ship a game

Join the Course

Pay what you can - accessible learning for all

The minimum is $375, it keeps out spam. Need a larger discount? Apply for a scholarship. We offer 100% scholarships, no one is turned away for lack of funds.

Suggested $750 pay what you can

Suggested price • Pay what you can

    Pay What You Can

    Secure payment via Stripe

    Instructor

    Liz Howard

    Liz Howard

    Future Infinitive☸️ (Liz Howard) Founder & Professor, The Multiverse School Computer Science · AI · Cybersecurity Formerly faculty, Cal State Monterey Bay Co-founder, Hipcamp Previously built Hackbright Academy, Girl Develop It, Galvanize, Enki

    Frequently Asked Questions

    How are classes delivered?

    All classes are live and online via video call. Sessions are recorded so you can review them later if you miss one.

    What does "pay what you can" mean?

    We show a suggested price. The minimum is $375, which keeps out spam. If that's out of reach, apply for a scholarship, we offer 100% scholarships and no one is turned away for lack of funds.

    Do I need prior experience?

    People who can steer an AI coding agent and want to ship a game

    What do I get when I enroll?

    Live sessions with the instructor, access to course curriculum materials, community access via our Matrix chat server, and recordings of all sessions.

    Want to schedule this course for your team?

    Contact us: [email protected]