Campus Manual: Text Chat & Messaging
Manual index·← AI Agents & Characters (NPCs)·Classes, Lectures & Learning →
Multiverse Campus has a full text chat system built on the Matrix protocol — the same open standard used by apps like Element. Chat is woven into the world itself: you get a channel for every building you walk into, direct messages with other students, class channels, and a "Local Chat" that only reaches people standing near you. This chapter covers opening chat, navigating channels and DMs, sending and managing messages, and connecting your account to the Matrix network.
Opening chat
Where: right edge of the screen, always visible while you're in the world.
Chat lives in two docked panels around the main campus view:
- Left sidebar — the channel/room list (Direct Messages, Classes, Channels, plus who's online nearby).
- Right sidebar — the active channel's messages and the message box.
Both panels can be collapsed to a thin strip using the arrow button in their header, and the left sidebar can be resized by dragging its right edge. The right sidebar remembers its width between sessions, and the left sidebar remembers its collapsed sections.
You can also pop chat out into its own floating window (a Multiverse Chat window) using the pop-out control near the chat area — useful if you want to keep chat visible while doing something else, or move it to a second monitor. The floating window shows a compact combined view: a room list on top and the active channel's messages below.
If you haven't connected a Matrix identity yet, the sidebar shows "Connecting to chat..." or "Not dialed in" instead of your handle — see Matrix account setup below.
The channel sidebar
Where: left sidebar, header reads Channels.
The sidebar groups every channel you belong to into sections:
| Section | Contents |
|---|---|
| Direct Messages | Your 1-on-1 conversations with other students |
| Classes | Channels tied to a class you're enrolled in |
| Channels | Channels tied to a building on the map |
| Other Channels | Channels not tied to any building (server-wide topic channels) |
Click a section's title to collapse or expand it — your collapsed/expanded state is remembered. Channels with unread messages float to the top of their section (sorted by unread count), then the rest are sorted alphabetically. A small badge shows the unread count (capped at "99+"); a muted channel shows a bell-slash icon instead of a badge.
Every account is auto-joined to the same set of campus-wide Other Channels:
#multiverse-announcements, #faq, #job-search, #learn-to-code,
#multiverse-cool-ai-tools, #ai-papers, and #neurodivergent-life. (Ops can override
this list via the MATRIX_DEFAULT_ROOMS env var.)
Local Chat (proximity mode)
At the top of the channel list is a Local button. Clicking it (or simply not having any channel selected) switches you into Local Chat — a proximity-based feed that only shows messages from people standing physically near your character on the map, plus system messages like NPC dialogue picked up nearby. Anything you type while in Local Chat is broadcast to nearby players only (up to 280 characters) — it does not go through Matrix and does not appear in any channel history. This is the default mode when you haven't explicitly opened a channel.
Online users list
The left sidebar also shows who's currently online in your area, with quick actions next to each name:
- Envelope icon — start (or jump to) a direct message with that person.
- Phone icon — invite them to your active video call (only shown while you're in a call and they aren't already in it).
- Small hammer/circle-slash glyphs next to a name indicate that person is in Edit Mode or has Do Not Disturb on.
On Duty agents
Below the online users list, an On Duty section lists AI agents currently working on campus. Each entry shows the agent's name and job title, with an envelope icon to start a conversation and a pin icon to navigate to wherever they're stationed. See AI Agents & Characters for how agent conversations work.
Joining and using channels
Opening a channel is as simple as clicking it in the sidebar — this loads its recent message history and marks it as read. Channels are joined for you automatically as you move around campus:
- Walking into a building auto-joins you to that building's channel(s) and — if the building contains more than one room — switches your active channel to that building's default room.
- If a building has multiple chat-enabled rooms, a tab bar appears above the message list so you can switch between them without leaving the building.
- Enrolling in a class gives you access to that class's channel.
Channel context menu
Where: click the "⋯" icon on the left edge of any channel row in the sidebar.
Each channel has a small options menu:
| Option | What it does |
|---|---|
| Navigate to room | Sets a guide path across the map to the building this channel belongs to (only enabled if the channel has a known map location) |
| Mark as read | Clears the unread badge without opening the channel |
| Mute channel / Unmute channel | Toggles muting — muted channels stop showing an unread badge (shown as a bell-slash icon instead). Muting is stored locally in your browser. |
| Leave channel | Leaves the channel on Matrix and removes it from your list. Asks for confirmation before it takes effect. |
Manually browsing and joining channels
Where: floating chat window (pop-out) → + Browse button under the room list.
Opening Browse lists public channels on the campus Matrix server that you haven't joined yet. Click a channel to join it immediately — it's added to your Other Channels section and automatically selected.
Direct messages (DMs)
To message another student directly:
- Find them in the online users list (left sidebar) or wherever their name appears elsewhere in the game.
- Click the envelope icon next to their name (or use "Message" if offered from a context menu), or click their existing entry under Direct Messages if you've messaged them before.
The system reuses an existing DM if one already exists between you and that person (checked both by matching their username and by inspecting shared room membership) — you won't end up with duplicate DM threads with the same person. If no DM exists yet, one is created on the fly and both of you are dropped into it.
New DM conversations appear under Direct Messages in the sidebar, tagged with a DM label in the channel header.
DMs with agents and allowance limits
Off-duty AI agents can also be DMed like any other contact (see AI Agents & Characters). Behind the scenes, each agent has a modest monthly budget (funded by the school) for the token cost of DM conversations with you; it resets automatically every month. As long as that budget isn't exhausted, your conversation costs you nothing. If an agent's monthly allowance for you runs out, further replies from that agent are paid for out of the agent's own personal funds rather than the school's — this is handled automatically and isn't something you configure; if it comes up, an agent may simply mention it's running low on budget for the month.
Sending messages and message actions
Where: the message box at the bottom of the right sidebar (or the active channel panel in the pop-out window).
Type your message and press Enter to send (Shift+Enter for a newline). While composing, other participants briefly see a "is typing..." indicator under the message list.
Message actions
Hover over any of your own messages (or any message, if you're an admin) to reveal a "more actions" (⋮) button, plus a row of quick reactions:
| Action | Details |
|---|---|
| React | Click one of the quick emoji (👍 ❤️ 😂 😮 😢 🔥) to react to a message. Reactions appear as pill badges under the message showing the emoji and count; click a pill you've already reacted with to remove your reaction. Certain emoji reactions also trigger your character's matching emote animation in the world. |
| Reply (↩) | Quotes the message and lets you send a threaded-looking reply; a "Replying to…" bar appears above the input with a cancel button. |
| Edit | (your own messages only) Lets you revise text you already sent. |
| Delete | (your own messages only) Removes the message. Asks for confirmation first; deletion cannot be undone. |
| Mark as Phishing | (admin only) Reports another student's message, stripping links/emails from the stored text and logging it. Asks for confirmation, showing a preview of the message content, before submitting. |
Emotes in chat
Typing a slash command (e.g. /wave, /dance) in the message box triggers an
autocomplete list of your unlocked emotes. Selecting one — or pressing Enter on a
recognized emote slug — plays the animation on your character and posts an action-style
message ("Name dances") to the channel instead of literal text. Unrecognized slash
commands, or emotes you haven't unlocked, are sent as plain text instead.
Images and links
- Messages containing an image URL (including Matrix-hosted media links) render as an inline thumbnail you can click to open full-size.
- The right sidebar has a collapsible Links section that collects every URL shared in the current channel's history, showing the domain and who posted it, for quick reference.
Group chat overlays tied to items
Some inventory items in the game (e.g. certain junk/gag items) open a group chat overlay when used — a small window styled like a busy group chat, with 247 unread messages, a muted input box, and a running joke feed of in-universe chatter. This is a scripted, self-contained novelty item, not a real messaging feature: its messages are fixed content, you cannot type into it, and nothing you do inside it is sent anywhere or persists. Treat it as flavor/comedy rather than an actual group DM or channel.
Matrix account setup
Every student needs a Matrix identity to use chat — this is set up automatically the first time you log in.
First-time setup with Byte
Where: a full-screen prompt shown right after you accept the Terms of Service, before you enter the campus for the first time.
If you don't have a Matrix identity yet, Byte (the campus robot helper) walks you through picking one:
- Byte asks you to choose a screen name — this becomes both your
@handlein chat and your display name around campus. - Type a handle: lowercase letters, numbers, dots, dashes, and underscores only (3–30 characters), no spaces, and it can't start/end with or double up a separator.
- As you type, the game checks in the background whether the handle is available and shows a live "available" or "taken" message.
- Once available, press Enter or the arrow button to confirm. Byte provisions your Matrix account behind the scenes and you're dropped into the world once it's ready.
You only see this gate once — after your handle is set, future logins skip straight to campus.
Managing your Matrix account
Where: Profile → Matrix Chat Account section.
Your profile shows your current chat identity and lets you manage it:
- Matrix ID — your full chat address (e.g.
@yourname:themultiverse.school). - Account type — either Auto-created (puppet), meaning Byte provisioned it for you, or Linked account, meaning you've connected an existing Matrix account you already had (see below).
- Linked date, if applicable.
- An Unlink Account button, if you've linked an existing account (this is not shown for auto-created accounts).
Linking an existing Matrix account
If you already have a Matrix account (for example, one you set up separately on
matrix.themultiverse.school) and want Campus chat to use it instead of an
auto-created one:
- In the Matrix Chat Account section, click Link Existing Matrix Account.
- Enter your Matrix username (either the short form like
aliceor the full form@alice:themultiverse.school) and click Send Code. - Campus sends a verification message containing a 6-character code to that Matrix account via a direct message from "MultiverseCampus" — check your Matrix client (or the in-game chat, if you're already receiving messages) for it.
- Enter the 6-character code and click Verify. The code expires after 10 minutes; if it expires, start over.
Once linked, your campus identity and chat history follow your existing Matrix account going forward. You can Unlink Account at any time to disconnect it (your Campus profile keeps working, but reverts to needing a fresh identity for chat).
Related chapters
- AI Agents & Characters — talking to on-duty and off-duty agents, including agent DMs.
- Proximity, Video & Calls — voice/video calling, which is invoked from the same online-users list as chat DMs.
- Navigating the World — how buildings, rooms, and the map tie into auto-joined channels.
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